Monday, August 21, 2017
My local game store, Dungeons & Donuts, have recently started a gaming video blog on all things gaming. Dungeons & Donuts has become a thriving hub of gaming in Galway over the last few years, running tournaments, special events and fundraisers and supporting games of all types. They also do a phenomenal donut. With this new series Ronan, Jerry, Mark and the lads give us the low down on what's new and their latest faves in the big old exciting world of games. The Irish game scene is growing all the time, and it's great to see things like this kicking off. You can take a look at the latest episode here.
As you can see from the image at the top of the post, D&D are also running an event on the 12th November in the Menlo Park hotel. By all accounts it'll be a cracking day, so if you're inclined I'd heartily recommend heading along. Dungeons & Donuts will, as usual, be at KnaveCon this September 2nd, supplying their legendary donuts to the KnaveCon faithful. If you're lucky the D&D lads may also have some tickets for the November event you can get your hands on on the day.
Saturday, August 19, 2017
Two more chaos thugs, the musician and champion, join the warband today, bringing the compliment of thugs for the warband to five. That's all I need for now, but I very much doubt I'm done painting Khorne flavoured thugs.
Are here is the champion for the group of thugs. I've had this mini for a while, and I'm glad I found a project for him. I love this model, he's super cool with that massive spear and skull helmet, and incredibly dynamic. His spear is perfect for Age of Sigmar, it's bleedin' huge. It is Ares' dream to run that spear clear through one of those stuck up stormcast, hence his nickname. I look forward to realising Ares' dream on the gaming table.
I painted Ares' cloak similarly to the undercity werewolf I did a couple of years ago. I know the skull isn't a wolf skull, but who cares. Not I sir!
With these lads done the warband is half way there. Next up, a geriatric bloodletter.
Tuesday, August 15, 2017
In a couple of weeks KnaveCon will reach double digits. They grow up so fast, so they do. I can recall when KnaveCon was called BastardCon, before we went all legit and respectable. It's grown from that motley collection of grognards into the shining beacon of gaming it is today.
If you've not been this would be the one to go to. Vic and the lads run a cracking con, and it's always a good time, so if you want a ticket you better get moving. For these tickets you can go to either the KnaveCon Facebook page or victorgannongames.com.
See yez there.
Monday, July 24, 2017
I've been perusing Age of Sigmar again lately, especially the skirmish variant. My early reticence gave way to curiousity about how it holds up as a skirmish ruleset, and as supplements like the General's Handbook and Skirmish were released this built up into an idea it might be something worth trying. I still have fond memories of the Realms of Chaos warbands, and the Paths to Glory rules looked good for assembling some cool warbands once again. Added to that others such as Cheetor were going to give it a go, so what the hell, I was in.
Up until last week I hadn't actually played it though.We were somewhat spoiled, playing on Cheetor's wonderful new AoS terrain (more on his blog). We tried a skirmish scenario and then a Triumph and Treachery one. Both offered plenty of action and laughs, which ticks my boxes for a game. After popping my AoS skirmish cherry I've decided it's just the kind of ruleset that I can get behind for these kinds of casual games. Added to this there's a pretty big toolbox for gaming you can draw on.
So, thus committed, I've decided to give my Gorechosen slaughterpriest some mates, and build me a warband for the blood God. I started with some chaos thugs.
Chaos Thugs. I can't tell you how much I love chaos thugs. I collect as many as I can. I rummaged through my tubs and found some semi-naked/insane nutters that might compliment the huge haemo-erotic (not my invention, good though eh?) Khorne boys from the Age of Sigmar range.
This guy above, well. You know how you only REALLY look at the detail on a miniature as you begin painting it? You notice things, especially on chaos models. I shant forget spying the assless plate mail on that Slaanesh warrior in a hurry. Anyway, this guy, he looked, well, old. An old thug. Like a snowflake in death valley. He has a corset and what looks like an adult nappy on. I imagined him at the thug reunion. All his mates are: A:Dead B:Warlords or C:Daemon princes. Awkward. Good enough to stay alive, but not good enough to get granted the extended lifespan the chaos Gods seem to dole out like candy. He also, as was spotted by a mate, looks like the guy from UP. So he got painted as an old bloke. He'll provide much hilarity in games I imagine.
This lad is more straightforward. I picked him for the axe and the gurning madness in his face. He probably pees in that armour. While looking you right in the eyes.
So, I am having fun with these. Models I've had sequestered away for decades are suddenly primed and ready for paint. Bloodletters, flesh hounds, Khornegor (proper dog-faced Khornegor, none of that goat stuff) as well as the fat bloke with the whip from the AoS range. If it pleases Mr Blood, I may expand the warband to a Paths to Glory force. Or I may see what Tzeentch offers. Such is the fun of the tiered rules for Age of Sigmar. Who knew?
Now, hold on. I know what you're thinking. 'Look at that HUGE bastard! Scale creeporama!' Well, (pushes glasses up nose) ACTUALLY the slaughterpriests are meant to be larger than other mortals. So there. The plastic reavers are only about a head taller than the old thugs, which means balls to me. Once they are propped up on a bit of cork there's nothing in it. So I wouldn't be overly worried about scale. Humans come in all sizes etc.
Thursday, June 8, 2017
I stuck to the same palette as the test model, which worked just dandy across the models. I particularly enjoyed painting the eyes, giving them bright blue eyes to give them some pop and tie them into other units. I added some gloss to each one, which really does the trick. I may come back and add a second scout unit in time, or a dead deflated guardian for an objective or casualty marker.
Now that the guardians are done I'm going to take a break from the Shadow Empire and head over to Khornetown to work on an AoS Skirmish warband. After that though, it'll be either vampires, the three storms or terracotta cavalry for the next addition to the army.
Lo Pan looks right at home with these lads. Right, that's my lot. May Ching Dai have mercy on you until next time.
Monday, May 29, 2017
Here we have the test model for a unit of guardians for the Shadow Empire. He's from Macrocosm's range of Ball Monsters, which have a huge selection of gribbly balls. Big, small, even deflated, (and at the time of writing are on sale). There will be six, but for now there's just this fella. I'm taking the line that hundreds of years ago Lo Pan had a few more of these guys floating about than just Mr Lonely there below.
I took the scheme partly from the movie version, mostly for the darker extremities, but I changed the skin tone to make him more ruddy. The super-blue eyeball gives him a nice focal point. Painting faces is one of the most satisfying parts of painting a model, so this guy was quite pleasant to paint.
I added some veins and liver spots to break up the skin a little. With the liver spots, I found about a 70/30 water/paint mix was about right. Usually I want to avoid tide marks like crazy, but for this effect that's what I wanted.
Yeah. It's like something you'd be afraid to show the doctor, isn't it?
The rest of the guardians are a mix of Bruegel-like grotesques, one-eyed, two-eyed, pitted skin, boils and so on. More when they whole gang is done, but I'll leave you with a final shot for scale.
|'A guardian. What it sees, Lo Pan knows.'|
Sunday, May 14, 2017
Another Khorne follower has snuck onto my painting table. This time the Slaughterpriest given away with White Dwarf some time back. I'm quite a fan of Gorechosen and Silver Tower, so I thought this lad would kill two birds with one stone. He needed more Khorne though, so I replaced his head with a Khorne head from the chaos spawn kit. I like my chaos pretty mutated too, so I gave him a big old claw from the Forsaken kit. (I LOVE the Forsaken kit. It was panned pretty badly, but I think it's full of super bits and pieces) With a giant KHORNE symbol on his head and a hand made out of knives, all subtlety was now banished and painting could begin.
I decided to avoid brass, as I'm a contrarian. I still went full red on some armour though, I'm not a total douche. I painted him in three sections with the left leg and big old belt buckle seperate. It was the only way to get at the back of his left leg and underpants and such. What? I'd know, and that's what matters. I gotta say though, gluing painted sections together never fails to make me super nervous. One false move...
I took some painting cues from a Khorne thug I painted a while back, and they served me well enough. The pale cloth lifts the model's palette out of brown town a bit. I decided to paint his flail as if it was some manner of brazier, even though I was almost too scared to paint it it's so delicate. New technology makes super fine models a reality, but they can be fragile. I have 80s plastic orcs you could drive over and they'd be fine, but this guy's flail, yikes.
Markus here will be my champion in both Silver Tower and Gorechosen, as well as possibly heading up a delegation of nutters for Paths to Glory in Age of Sigmar. Utility, that's the ticket.
Anyhow, just for laughs, look at the size of this guy next to a Realm of Chaos thug:
He's HUAGE. That's a 40mm base. Okay, slaughterpriests are meant to be bigger than most dudes anyway, but bloody hell. I'm still going to use them in the same warband though. 'AW, HE'S SO CUTE, LOOKIT HIS ICKLE FLAIL.' Markus will say.